Web appprototype
Rule Field
A learning game where the player discovers an elementary cellular automaton by predicting cells instead of reading its rule table.
- Cellular automata
- Learning
- Interaction design
Work index
Durable project pages for programs, data experiments, tools, and systems. Some are finished enough to use. Others stay here because the unfinished thinking is still useful.
A learning game where the player discovers an elementary cellular automaton by predicting cells instead of reading its rule table.

A private place to plan trips with friends: dates, gear, route ideas, and one conversation instead of six scattered threads.